![]() ![]() Understanding of designing characters optimized for the capabilities and limitations of animation and gaming.Strong ability to work in cartooning styles.All other challenges assigned by directors.Research gaming and animation art styles and trends.Provide iterations of concept art in various production stages including rough sketches, full-color concepts, and final rendered works.Create characters and character assets for use in games and marketing materials.As we are a smaller studio, you will get to work on a wide variety of characters and styles. You may work as a conceptual artist building characters from the ground up or you might adapt sketches from other concept artists, taking them to finished illustrations. Beyond aesthetics, you will also contribute to the characters’ backgrounds and abilities in collaboration with game designers and writers. Our character designers get to define the look of our characters and all of the character assets for use in our games and marketing materials. Our artists work closely with game designers and developers, and we encourage venturing off into smaller mixed teams dedicated to specific projects. The Art Team is responsible for everything visual in our video games, board games, and card games-from concept sketches to final renders. As we continue on our adventure to become the best place to create and play with others, there’s a perfect spot for you to grow with us. Upon its launch, our first game, FMK: Twists of Fate, was immediately acquired by a major publisher. ![]() The things we make are owned by everyone who works on them and are done so with care. Braintreehouse is a studio of fun folks who make cheerful games and thoughtful art tools. ![]()
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